AI Insights · Timothy · October 2023
Top 5 Tabletop Board Games on iOS in the Middle East Q3 2023
In Q3 2023, the top 5 tabletop board games on iOS in the Middle East experienced varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals insights into their performance.
In Q3 2023, the performance of the top 5 tabletop board games on iOS in the Middle East showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics, based on data from Sensor Tower.
Ludo STAR from Gameberry Labs showed a fluctuating revenue pattern. Weekly revenue peaked at approximately $217K at the end of August, with a notable increase to $210K in the last week of September. Weekly downloads started at around 34.6K in late June, experiencing a decline to 21.4K by the end of August, and slightly recovering to 22.5K by the end of September. Weekly active users varied slightly, ranging from a high of 458.7K in early July to 410.8K at the end of September.
Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC had strong revenue, particularly in late August with a peak of $664K. However, downloads showed a downward trend, starting at 20.9K in late June and dropping to 12.7K by the end of September. Active users fluctuated, peaking at 494.5K in mid-August but declining to 340K by the end of September.
TopTop: Games&Chat from MICO WORLD maintained relatively stable revenue, hovering around $32K in late September. Weekly downloads saw a peak of 11.5K in late August but tapered off to around 6.3K by the end of September. Active users increased from 23.1K in late June to a peak of 28.6K in mid-August, then slightly decreased to 24.8K by the end of September.
Tic Tac Toe - 2 Player Game by REMEMBERS INFORMATION TECHNOLOGY CO., LTD. had minimal revenue, with a peak of $89 in late July. Downloads started at 9.8K in late June, decreasing steadily to 4.4K by the end of September. Active users followed a similar declining trend, starting at 71.3K and dropping to 62.6K by the end of the quarter.
Chess - Play & Learn from Chess.com showed consistent revenue, peaking at $13.7K in mid-July. Downloads were highest in mid-August at 9.5K, but fell to 5.1K by the end of September. Active users saw a peak of 163.4K in mid-September, ending the quarter at 154.4K.
For more insights into the performance of these apps and other trends, visit Sensor Tower.